Aug 08, 2008, 12:16 AM // 00:16
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#1
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Jungle Guide
Join Date: Jan 2007
Location: New Zealand
Profession: A/D
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Latest Update...
* Flashing Blades: functionality changed to: "(5..30 seconds.) You have 75% chance to block while attacking. Block effect: 5..20 damage to your attacker."
* Golden Skull Strike: this skill no longer requires a lead attack; reduced Dazed duration to 1..5 seconds.
* Hidden Caltrops: increased recharge to 12 seconds. Functionality changed to: "(10 seconds.) Causes 50% slower movement. End effect: inflicts Crippled condition (3..15 seconds)."
* Shadow Form: reduced the damage penalty to 33%.
* Way of the Assassin: functionality changed to: "(20 seconds.) You attack 5..35% faster and have +5..35% chance to land a critical hit."
Thoughts?
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Aug 08, 2008, 12:23 AM // 00:23
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#2
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Furnace Stoker
Join Date: Aug 2007
Location: Sydney, Australia
Guild: Haze of Light [pure]
Profession: R/
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Flashing Blades still a waste of elite due to critical defences... If you're attacking to make flashing blades work, then crit defecnes would stay up.
I like golden skull... but here comes the new golden builds... too powerful i think.
Gonna miss the damage from caltrops, but its a new snare, definately not overpowered.
Way of the assassin is a big buff for Scythe Sins, who didnt need a buff. Yes its a new elite, but with Sins remedy, and wearying strike who needs wounding?
Dunno y shadow form effected pvp as well...
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Aug 08, 2008, 12:41 AM // 00:41
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#3
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Ascalonian Squire
Join Date: Jan 2008
Location: Soviet Jersey
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The only one I like is Golden Skull Strike.
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Aug 08, 2008, 12:49 AM // 00:49
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#4
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Jungle Guide
Join Date: Jan 2007
Location: New Zealand
Profession: A/D
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Flashing Blades might be more desirable in PvE although I doubt it.I imagine seeing it lot's in low level PvP where people are dumb enough to wack on FB Sins.
Not to drastic overall and most of the fail elites are still fail.
WotA and GSS will be fun to play around with though.
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Aug 08, 2008, 01:01 AM // 01:01
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#5
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Ascalonian Squire
Join Date: Jan 2008
Location: Soviet Jersey
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GSS>TF>GPS>BoS is pretty fun. Needs Zealous +5e Daggers though, kinda energy intensive.
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Aug 08, 2008, 02:59 AM // 02:59
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#6
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Forge Runner
Join Date: Aug 2006
Profession: R/
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Flashing Blades might see some use on heroes seeing as they suck at using attack skills.
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Aug 08, 2008, 03:47 AM // 03:47
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#7
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Jungle Guide
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I might use flashing blades. a 4 second recharge lead and offhand coupled with DB is pretty similar to MS/DB. with the damage from the new flasing blades it might out-dps MS/DB
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Aug 08, 2008, 04:06 AM // 04:06
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#8
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Frost Gate Guardian
Join Date: Nov 2006
Location: Warrior's Isle
Guild: Fat Kids Are Hard To Kid [Nap]
Profession: Mo/
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[Way Of The Assassin][Golden Phoenix Strike][Horns Of The Ox][Falling Lotus][Twisting Fangs][Malicious Strike][Conjure Lightning][Res Sig]
kills very fast... could just auto attack a few hits, so you can take out malicious for crit defence, just a quick initial test in RA.
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Aug 08, 2008, 04:40 AM // 04:40
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#9
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Frost Gate Guardian
Join Date: Jul 2006
Profession: A/N
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Hm... [Flashing Blades]+[Critical Defenses] may prove useful in farming physicals since as long as both of them are up they give 90%+ block and it sounds like FB "block effect" will apply itself on crit defences block as well...
On a second thought [Shadow Form] gives way better protection, so...
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Aug 08, 2008, 08:23 AM // 08:23
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#10
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Jungle Guide
Join Date: May 2007
Location: WA
Guild: DH
Profession: Rt/
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I'm incredibly excited to try out [Flashing Blades] tomorrow.
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Aug 08, 2008, 09:36 AM // 09:36
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#11
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Furnace Stoker
Join Date: Jun 2007
Location: Delayed in order to meet ANet's high standards
Guild: [MaSS]
Profession: W/E
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FB: smart like Glad's Defense. Back to the drawing board.
GSS: skips are always worthy. Daze is a bit short though, considering skips usually mean an attempt at instagibbing: this doesn't give bonus damage either.
HC: I like the snare being unconditional now, I'll definitely play around with this.
WotA: I went 'ZOMG WE HAZ AN IAS'. But I'm not such a fan of the Critical Strikes line in PvP, it's been a while since I made a build that specced more than 8. Bar compression worth the Elite slot? I honestly doubt it.
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Aug 08, 2008, 02:25 PM // 14:25
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#12
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Academy Page
Join Date: Sep 2005
Guild: NEW
Profession: Mo/
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How about the usual anti-escape pull together with:
[build prof=A/Mo crit=12+1 dagger=12+1+1 healing=3][golden fox][wild s][death blo][critical agility][critical eye][critical defenses][flashing blades][live vicariously][/build]
Could make for some quick farming of melees.
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Aug 08, 2008, 03:09 PM // 15:09
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#13
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Forge Runner
Join Date: Nov 2006
Profession: A/N
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Nothing changes for my DB sin, except SY! lasts longer
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Aug 08, 2008, 03:28 PM // 15:28
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#14
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Frost Gate Guardian
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I approve of the new changes.
FB looks fun to play with now
WotA doesn't suck now, but i doubt will replace CA with MS.
HC looks alot more attractive with its 2-part snare. Anything that makes them use 2 skills to get rid of 1 skill = win.
GSS looks like its going to open the door for more instagibs and whining will ensue.
Although SF's penalty was reduced, I still can't help but feel the damage nerf is unnecessary if they're going to make changes UW to compensate for the permafarmers. But, 33% is better than 50%. Still wish there was 0% damage penalty so i can still farm elite tomes efficiently.
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Aug 08, 2008, 05:36 PM // 17:36
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#15
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Wilds Pathfinder
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The only assassin update that looks pretty good is the Golden Skrull update.
I'll have to test it out in RA someday...
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Aug 08, 2008, 06:06 PM // 18:06
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#16
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über těk-nĭsh'ən
Join Date: Jan 2006
Location: Canada
Profession: R/
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way of the assassin needs to be moved to dagger mastery, to prevent people abusing it with other weapons.
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Aug 08, 2008, 07:07 PM // 19:07
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#17
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Desert Nomad
Join Date: Dec 2007
Location: somewhere over the rainbow....
Profession: A/
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way of the assassin is op'd and should be nerfed....
anyway like the golden skull strike one
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Aug 08, 2008, 07:25 PM // 19:25
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#18
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Frost Gate Guardian
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Quote:
Originally Posted by moriz
way of the assassin needs to be moved to dagger mastery, to prevent people abusing it with other weapons.
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Or make it only work with dagger class weapons.
Quote:
Originally Posted by RavagerOfDreams
way of the assassin is op'd and should be nerfed....
anyway like the golden skull strike one
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Nerfed in the way I suggested I hope. Because this buff actually makes it good for daggers, probably OPed for scythes.
Last edited by petrorabbit; Aug 08, 2008 at 07:28 PM // 19:28..
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Aug 08, 2008, 07:38 PM // 19:38
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#19
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Forge Runner
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Quote:
Originally Posted by moriz
way of the assassin needs to be moved to dagger mastery, to prevent people abusing it with other weapons.
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By "abuse", can you explain how so called "abusable" that is?
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Aug 08, 2008, 07:50 PM // 19:50
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#20
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Frost Gate Guardian
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Quote:
Originally Posted by Kain Fz
By "abuse", can you explain how so called "abusable" that is?
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Crit Scythe becomes stupid in pvp. Not only can they stack crit with WotA and WotM, but they get a big boost in IAS. In pve, they had critical agility, and in pvp they had whirling charge, which required points into wind prayers. Now they can hit 33% IAS without investing into wind prayers in pvp.
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